Removed the Requirement to Install Python and NodeJS (Now Bundled with Borealis)

This commit is contained in:
2025-04-24 00:42:19 -06:00
parent 785265d3e7
commit 9c68cdea84
7786 changed files with 2386458 additions and 217 deletions

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"""Main entry point"""
import sys
if sys.argv[0].endswith("__main__.py"):
sys.argv[0] = "python -m tkinter"
from . import _test as main
main()

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# tk common color chooser dialogue
#
# this module provides an interface to the native color dialogue
# available in Tk 4.2 and newer.
#
# written by Fredrik Lundh, May 1997
#
# fixed initialcolor handling in August 1998
#
from tkinter.commondialog import Dialog
__all__ = ["Chooser", "askcolor"]
class Chooser(Dialog):
"""Create a dialog for the tk_chooseColor command.
Args:
master: The master widget for this dialog. If not provided,
defaults to options['parent'] (if defined).
options: Dictionary of options for the tk_chooseColor call.
initialcolor: Specifies the selected color when the
dialog is first displayed. This can be a tk color
string or a 3-tuple of ints in the range (0, 255)
for an RGB triplet.
parent: The parent window of the color dialog. The
color dialog is displayed on top of this.
title: A string for the title of the dialog box.
"""
command = "tk_chooseColor"
def _fixoptions(self):
"""Ensure initialcolor is a tk color string.
Convert initialcolor from a RGB triplet to a color string.
"""
try:
color = self.options["initialcolor"]
if isinstance(color, tuple):
# Assume an RGB triplet.
self.options["initialcolor"] = "#%02x%02x%02x" % color
except KeyError:
pass
def _fixresult(self, widget, result):
"""Adjust result returned from call to tk_chooseColor.
Return both an RGB tuple of ints in the range (0, 255) and the
tk color string in the form #rrggbb.
"""
# Result can be many things: an empty tuple, an empty string, or
# a _tkinter.Tcl_Obj, so this somewhat weird check handles that.
if not result or not str(result):
return None, None # canceled
# To simplify application code, the color chooser returns
# an RGB tuple together with the Tk color string.
r, g, b = widget.winfo_rgb(result)
return (r//256, g//256, b//256), str(result)
#
# convenience stuff
def askcolor(color=None, **options):
"""Display dialog window for selection of a color.
Convenience wrapper for the Chooser class. Displays the color
chooser dialog with color as the initial value.
"""
if color:
options = options.copy()
options["initialcolor"] = color
return Chooser(**options).show()
# --------------------------------------------------------------------
# test stuff
if __name__ == "__main__":
print("color", askcolor())

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# base class for tk common dialogues
#
# this module provides a base class for accessing the common
# dialogues available in Tk 4.2 and newer. use filedialog,
# colorchooser, and messagebox to access the individual
# dialogs.
#
# written by Fredrik Lundh, May 1997
#
__all__ = ["Dialog"]
from tkinter import _get_temp_root, _destroy_temp_root
class Dialog:
command = None
def __init__(self, master=None, **options):
if master is None:
master = options.get('parent')
self.master = master
self.options = options
def _fixoptions(self):
pass # hook
def _fixresult(self, widget, result):
return result # hook
def show(self, **options):
# update instance options
for k, v in options.items():
self.options[k] = v
self._fixoptions()
master = self.master
if master is None:
master = _get_temp_root()
try:
self._test_callback(master) # The function below is replaced for some tests.
s = master.tk.call(self.command, *master._options(self.options))
s = self._fixresult(master, s)
finally:
_destroy_temp_root(master)
return s
def _test_callback(self, master):
pass

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# Symbolic constants for Tk
# Booleans
NO=FALSE=OFF=0
YES=TRUE=ON=1
# -anchor and -sticky
N='n'
S='s'
W='w'
E='e'
NW='nw'
SW='sw'
NE='ne'
SE='se'
NS='ns'
EW='ew'
NSEW='nsew'
CENTER='center'
# -fill
NONE='none'
X='x'
Y='y'
BOTH='both'
# -side
LEFT='left'
TOP='top'
RIGHT='right'
BOTTOM='bottom'
# -relief
RAISED='raised'
SUNKEN='sunken'
FLAT='flat'
RIDGE='ridge'
GROOVE='groove'
SOLID = 'solid'
# -orient
HORIZONTAL='horizontal'
VERTICAL='vertical'
# -tabs
NUMERIC='numeric'
# -wrap
CHAR='char'
WORD='word'
# -align
BASELINE='baseline'
# -bordermode
INSIDE='inside'
OUTSIDE='outside'
# Special tags, marks and insert positions
SEL='sel'
SEL_FIRST='sel.first'
SEL_LAST='sel.last'
END='end'
INSERT='insert'
CURRENT='current'
ANCHOR='anchor'
ALL='all' # e.g. Canvas.delete(ALL)
# Text widget and button states
NORMAL='normal'
DISABLED='disabled'
ACTIVE='active'
# Canvas state
HIDDEN='hidden'
# Menu item types
CASCADE='cascade'
CHECKBUTTON='checkbutton'
COMMAND='command'
RADIOBUTTON='radiobutton'
SEPARATOR='separator'
# Selection modes for list boxes
SINGLE='single'
BROWSE='browse'
MULTIPLE='multiple'
EXTENDED='extended'
# Activestyle for list boxes
# NONE='none' is also valid
DOTBOX='dotbox'
UNDERLINE='underline'
# Various canvas styles
PIESLICE='pieslice'
CHORD='chord'
ARC='arc'
FIRST='first'
LAST='last'
BUTT='butt'
PROJECTING='projecting'
ROUND='round'
BEVEL='bevel'
MITER='miter'
# Arguments to xview/yview
MOVETO='moveto'
SCROLL='scroll'
UNITS='units'
PAGES='pages'

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# dialog.py -- Tkinter interface to the tk_dialog script.
from tkinter import _cnfmerge, Widget, TclError, Button, Pack
__all__ = ["Dialog"]
DIALOG_ICON = 'questhead'
class Dialog(Widget):
def __init__(self, master=None, cnf={}, **kw):
cnf = _cnfmerge((cnf, kw))
self.widgetName = '__dialog__'
self._setup(master, cnf)
self.num = self.tk.getint(
self.tk.call(
'tk_dialog', self._w,
cnf['title'], cnf['text'],
cnf['bitmap'], cnf['default'],
*cnf['strings']))
try: Widget.destroy(self)
except TclError: pass
def destroy(self): pass
def _test():
d = Dialog(None, {'title': 'File Modified',
'text':
'File "Python.h" has been modified'
' since the last time it was saved.'
' Do you want to save it before'
' exiting the application.',
'bitmap': DIALOG_ICON,
'default': 0,
'strings': ('Save File',
'Discard Changes',
'Return to Editor')})
print(d.num)
if __name__ == '__main__':
t = Button(None, {'text': 'Test',
'command': _test,
Pack: {}})
q = Button(None, {'text': 'Quit',
'command': t.quit,
Pack: {}})
t.mainloop()

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Dependencies/Python/Lib/tkinter/dnd.py vendored Normal file
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"""Drag-and-drop support for Tkinter.
This is very preliminary. I currently only support dnd *within* one
application, between different windows (or within the same window).
I am trying to make this as generic as possible -- not dependent on
the use of a particular widget or icon type, etc. I also hope that
this will work with Pmw.
To enable an object to be dragged, you must create an event binding
for it that starts the drag-and-drop process. Typically, you should
bind <ButtonPress> to a callback function that you write. The function
should call Tkdnd.dnd_start(source, event), where 'source' is the
object to be dragged, and 'event' is the event that invoked the call
(the argument to your callback function). Even though this is a class
instantiation, the returned instance should not be stored -- it will
be kept alive automatically for the duration of the drag-and-drop.
When a drag-and-drop is already in process for the Tk interpreter, the
call is *ignored*; this normally averts starting multiple simultaneous
dnd processes, e.g. because different button callbacks all
dnd_start().
The object is *not* necessarily a widget -- it can be any
application-specific object that is meaningful to potential
drag-and-drop targets.
Potential drag-and-drop targets are discovered as follows. Whenever
the mouse moves, and at the start and end of a drag-and-drop move, the
Tk widget directly under the mouse is inspected. This is the target
widget (not to be confused with the target object, yet to be
determined). If there is no target widget, there is no dnd target
object. If there is a target widget, and it has an attribute
dnd_accept, this should be a function (or any callable object). The
function is called as dnd_accept(source, event), where 'source' is the
object being dragged (the object passed to dnd_start() above), and
'event' is the most recent event object (generally a <Motion> event;
it can also be <ButtonPress> or <ButtonRelease>). If the dnd_accept()
function returns something other than None, this is the new dnd target
object. If dnd_accept() returns None, or if the target widget has no
dnd_accept attribute, the target widget's parent is considered as the
target widget, and the search for a target object is repeated from
there. If necessary, the search is repeated all the way up to the
root widget. If none of the target widgets can produce a target
object, there is no target object (the target object is None).
The target object thus produced, if any, is called the new target
object. It is compared with the old target object (or None, if there
was no old target widget). There are several cases ('source' is the
source object, and 'event' is the most recent event object):
- Both the old and new target objects are None. Nothing happens.
- The old and new target objects are the same object. Its method
dnd_motion(source, event) is called.
- The old target object was None, and the new target object is not
None. The new target object's method dnd_enter(source, event) is
called.
- The new target object is None, and the old target object is not
None. The old target object's method dnd_leave(source, event) is
called.
- The old and new target objects differ and neither is None. The old
target object's method dnd_leave(source, event), and then the new
target object's method dnd_enter(source, event) is called.
Once this is done, the new target object replaces the old one, and the
Tk mainloop proceeds. The return value of the methods mentioned above
is ignored; if they raise an exception, the normal exception handling
mechanisms take over.
The drag-and-drop processes can end in two ways: a final target object
is selected, or no final target object is selected. When a final
target object is selected, it will always have been notified of the
potential drop by a call to its dnd_enter() method, as described
above, and possibly one or more calls to its dnd_motion() method; its
dnd_leave() method has not been called since the last call to
dnd_enter(). The target is notified of the drop by a call to its
method dnd_commit(source, event).
If no final target object is selected, and there was an old target
object, its dnd_leave(source, event) method is called to complete the
dnd sequence.
Finally, the source object is notified that the drag-and-drop process
is over, by a call to source.dnd_end(target, event), specifying either
the selected target object, or None if no target object was selected.
The source object can use this to implement the commit action; this is
sometimes simpler than to do it in the target's dnd_commit(). The
target's dnd_commit() method could then simply be aliased to
dnd_leave().
At any time during a dnd sequence, the application can cancel the
sequence by calling the cancel() method on the object returned by
dnd_start(). This will call dnd_leave() if a target is currently
active; it will never call dnd_commit().
"""
import tkinter
__all__ = ["dnd_start", "DndHandler"]
# The factory function
def dnd_start(source, event):
h = DndHandler(source, event)
if h.root is not None:
return h
else:
return None
# The class that does the work
class DndHandler:
root = None
def __init__(self, source, event):
if event.num > 5:
return
root = event.widget._root()
try:
root.__dnd
return # Don't start recursive dnd
except AttributeError:
root.__dnd = self
self.root = root
self.source = source
self.target = None
self.initial_button = button = event.num
self.initial_widget = widget = event.widget
self.release_pattern = "<B%d-ButtonRelease-%d>" % (button, button)
self.save_cursor = widget['cursor'] or ""
widget.bind(self.release_pattern, self.on_release)
widget.bind("<Motion>", self.on_motion)
widget['cursor'] = "hand2"
def __del__(self):
root = self.root
self.root = None
if root is not None:
try:
del root.__dnd
except AttributeError:
pass
def on_motion(self, event):
x, y = event.x_root, event.y_root
target_widget = self.initial_widget.winfo_containing(x, y)
source = self.source
new_target = None
while target_widget is not None:
try:
attr = target_widget.dnd_accept
except AttributeError:
pass
else:
new_target = attr(source, event)
if new_target is not None:
break
target_widget = target_widget.master
old_target = self.target
if old_target is new_target:
if old_target is not None:
old_target.dnd_motion(source, event)
else:
if old_target is not None:
self.target = None
old_target.dnd_leave(source, event)
if new_target is not None:
new_target.dnd_enter(source, event)
self.target = new_target
def on_release(self, event):
self.finish(event, 1)
def cancel(self, event=None):
self.finish(event, 0)
def finish(self, event, commit=0):
target = self.target
source = self.source
widget = self.initial_widget
root = self.root
try:
del root.__dnd
self.initial_widget.unbind(self.release_pattern)
self.initial_widget.unbind("<Motion>")
widget['cursor'] = self.save_cursor
self.target = self.source = self.initial_widget = self.root = None
if target is not None:
if commit:
target.dnd_commit(source, event)
else:
target.dnd_leave(source, event)
finally:
source.dnd_end(target, event)
# ----------------------------------------------------------------------
# The rest is here for testing and demonstration purposes only!
class Icon:
def __init__(self, name):
self.name = name
self.canvas = self.label = self.id = None
def attach(self, canvas, x=10, y=10):
if canvas is self.canvas:
self.canvas.coords(self.id, x, y)
return
if self.canvas is not None:
self.detach()
if canvas is None:
return
label = tkinter.Label(canvas, text=self.name,
borderwidth=2, relief="raised")
id = canvas.create_window(x, y, window=label, anchor="nw")
self.canvas = canvas
self.label = label
self.id = id
label.bind("<ButtonPress>", self.press)
def detach(self):
canvas = self.canvas
if canvas is None:
return
id = self.id
label = self.label
self.canvas = self.label = self.id = None
canvas.delete(id)
label.destroy()
def press(self, event):
if dnd_start(self, event):
# where the pointer is relative to the label widget:
self.x_off = event.x
self.y_off = event.y
# where the widget is relative to the canvas:
self.x_orig, self.y_orig = self.canvas.coords(self.id)
def move(self, event):
x, y = self.where(self.canvas, event)
self.canvas.coords(self.id, x, y)
def putback(self):
self.canvas.coords(self.id, self.x_orig, self.y_orig)
def where(self, canvas, event):
# where the corner of the canvas is relative to the screen:
x_org = canvas.winfo_rootx()
y_org = canvas.winfo_rooty()
# where the pointer is relative to the canvas widget:
x = event.x_root - x_org
y = event.y_root - y_org
# compensate for initial pointer offset
return x - self.x_off, y - self.y_off
def dnd_end(self, target, event):
pass
class Tester:
def __init__(self, root):
self.top = tkinter.Toplevel(root)
self.canvas = tkinter.Canvas(self.top, width=100, height=100)
self.canvas.pack(fill="both", expand=1)
self.canvas.dnd_accept = self.dnd_accept
def dnd_accept(self, source, event):
return self
def dnd_enter(self, source, event):
self.canvas.focus_set() # Show highlight border
x, y = source.where(self.canvas, event)
x1, y1, x2, y2 = source.canvas.bbox(source.id)
dx, dy = x2-x1, y2-y1
self.dndid = self.canvas.create_rectangle(x, y, x+dx, y+dy)
self.dnd_motion(source, event)
def dnd_motion(self, source, event):
x, y = source.where(self.canvas, event)
x1, y1, x2, y2 = self.canvas.bbox(self.dndid)
self.canvas.move(self.dndid, x-x1, y-y1)
def dnd_leave(self, source, event):
self.top.focus_set() # Hide highlight border
self.canvas.delete(self.dndid)
self.dndid = None
def dnd_commit(self, source, event):
self.dnd_leave(source, event)
x, y = source.where(self.canvas, event)
source.attach(self.canvas, x, y)
def test():
root = tkinter.Tk()
root.geometry("+1+1")
tkinter.Button(command=root.quit, text="Quit").pack()
t1 = Tester(root)
t1.top.geometry("+1+60")
t2 = Tester(root)
t2.top.geometry("+120+60")
t3 = Tester(root)
t3.top.geometry("+240+60")
i1 = Icon("ICON1")
i2 = Icon("ICON2")
i3 = Icon("ICON3")
i1.attach(t1.canvas)
i2.attach(t2.canvas)
i3.attach(t3.canvas)
root.mainloop()
if __name__ == '__main__':
test()

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"""File selection dialog classes.
Classes:
- FileDialog
- LoadFileDialog
- SaveFileDialog
This module also presents tk common file dialogues, it provides interfaces
to the native file dialogues available in Tk 4.2 and newer, and the
directory dialogue available in Tk 8.3 and newer.
These interfaces were written by Fredrik Lundh, May 1997.
"""
__all__ = ["FileDialog", "LoadFileDialog", "SaveFileDialog",
"Open", "SaveAs", "Directory",
"askopenfilename", "asksaveasfilename", "askopenfilenames",
"askopenfile", "askopenfiles", "asksaveasfile", "askdirectory"]
import fnmatch
import os
from tkinter import (
Frame, LEFT, YES, BOTTOM, Entry, TOP, Button, Tk, X,
Toplevel, RIGHT, Y, END, Listbox, BOTH, Scrollbar,
)
from tkinter.dialog import Dialog
from tkinter import commondialog
from tkinter.simpledialog import _setup_dialog
dialogstates = {}
class FileDialog:
"""Standard file selection dialog -- no checks on selected file.
Usage:
d = FileDialog(master)
fname = d.go(dir_or_file, pattern, default, key)
if fname is None: ...canceled...
else: ...open file...
All arguments to go() are optional.
The 'key' argument specifies a key in the global dictionary
'dialogstates', which keeps track of the values for the directory
and pattern arguments, overriding the values passed in (it does
not keep track of the default argument!). If no key is specified,
the dialog keeps no memory of previous state. Note that memory is
kept even when the dialog is canceled. (All this emulates the
behavior of the Macintosh file selection dialogs.)
"""
title = "File Selection Dialog"
def __init__(self, master, title=None):
if title is None: title = self.title
self.master = master
self.directory = None
self.top = Toplevel(master)
self.top.title(title)
self.top.iconname(title)
_setup_dialog(self.top)
self.botframe = Frame(self.top)
self.botframe.pack(side=BOTTOM, fill=X)
self.selection = Entry(self.top)
self.selection.pack(side=BOTTOM, fill=X)
self.selection.bind('<Return>', self.ok_event)
self.filter = Entry(self.top)
self.filter.pack(side=TOP, fill=X)
self.filter.bind('<Return>', self.filter_command)
self.midframe = Frame(self.top)
self.midframe.pack(expand=YES, fill=BOTH)
self.filesbar = Scrollbar(self.midframe)
self.filesbar.pack(side=RIGHT, fill=Y)
self.files = Listbox(self.midframe, exportselection=0,
yscrollcommand=(self.filesbar, 'set'))
self.files.pack(side=RIGHT, expand=YES, fill=BOTH)
btags = self.files.bindtags()
self.files.bindtags(btags[1:] + btags[:1])
self.files.bind('<ButtonRelease-1>', self.files_select_event)
self.files.bind('<Double-ButtonRelease-1>', self.files_double_event)
self.filesbar.config(command=(self.files, 'yview'))
self.dirsbar = Scrollbar(self.midframe)
self.dirsbar.pack(side=LEFT, fill=Y)
self.dirs = Listbox(self.midframe, exportselection=0,
yscrollcommand=(self.dirsbar, 'set'))
self.dirs.pack(side=LEFT, expand=YES, fill=BOTH)
self.dirsbar.config(command=(self.dirs, 'yview'))
btags = self.dirs.bindtags()
self.dirs.bindtags(btags[1:] + btags[:1])
self.dirs.bind('<ButtonRelease-1>', self.dirs_select_event)
self.dirs.bind('<Double-ButtonRelease-1>', self.dirs_double_event)
self.ok_button = Button(self.botframe,
text="OK",
command=self.ok_command)
self.ok_button.pack(side=LEFT)
self.filter_button = Button(self.botframe,
text="Filter",
command=self.filter_command)
self.filter_button.pack(side=LEFT, expand=YES)
self.cancel_button = Button(self.botframe,
text="Cancel",
command=self.cancel_command)
self.cancel_button.pack(side=RIGHT)
self.top.protocol('WM_DELETE_WINDOW', self.cancel_command)
# XXX Are the following okay for a general audience?
self.top.bind('<Alt-w>', self.cancel_command)
self.top.bind('<Alt-W>', self.cancel_command)
def go(self, dir_or_file=os.curdir, pattern="*", default="", key=None):
if key and key in dialogstates:
self.directory, pattern = dialogstates[key]
else:
dir_or_file = os.path.expanduser(dir_or_file)
if os.path.isdir(dir_or_file):
self.directory = dir_or_file
else:
self.directory, default = os.path.split(dir_or_file)
self.set_filter(self.directory, pattern)
self.set_selection(default)
self.filter_command()
self.selection.focus_set()
self.top.wait_visibility() # window needs to be visible for the grab
self.top.grab_set()
self.how = None
self.master.mainloop() # Exited by self.quit(how)
if key:
directory, pattern = self.get_filter()
if self.how:
directory = os.path.dirname(self.how)
dialogstates[key] = directory, pattern
self.top.destroy()
return self.how
def quit(self, how=None):
self.how = how
self.master.quit() # Exit mainloop()
def dirs_double_event(self, event):
self.filter_command()
def dirs_select_event(self, event):
dir, pat = self.get_filter()
subdir = self.dirs.get('active')
dir = os.path.normpath(os.path.join(self.directory, subdir))
self.set_filter(dir, pat)
def files_double_event(self, event):
self.ok_command()
def files_select_event(self, event):
file = self.files.get('active')
self.set_selection(file)
def ok_event(self, event):
self.ok_command()
def ok_command(self):
self.quit(self.get_selection())
def filter_command(self, event=None):
dir, pat = self.get_filter()
try:
names = os.listdir(dir)
except OSError:
self.master.bell()
return
self.directory = dir
self.set_filter(dir, pat)
names.sort()
subdirs = [os.pardir]
matchingfiles = []
for name in names:
fullname = os.path.join(dir, name)
if os.path.isdir(fullname):
subdirs.append(name)
elif fnmatch.fnmatch(name, pat):
matchingfiles.append(name)
self.dirs.delete(0, END)
for name in subdirs:
self.dirs.insert(END, name)
self.files.delete(0, END)
for name in matchingfiles:
self.files.insert(END, name)
head, tail = os.path.split(self.get_selection())
if tail == os.curdir: tail = ''
self.set_selection(tail)
def get_filter(self):
filter = self.filter.get()
filter = os.path.expanduser(filter)
if filter[-1:] == os.sep or os.path.isdir(filter):
filter = os.path.join(filter, "*")
return os.path.split(filter)
def get_selection(self):
file = self.selection.get()
file = os.path.expanduser(file)
return file
def cancel_command(self, event=None):
self.quit()
def set_filter(self, dir, pat):
if not os.path.isabs(dir):
try:
pwd = os.getcwd()
except OSError:
pwd = None
if pwd:
dir = os.path.join(pwd, dir)
dir = os.path.normpath(dir)
self.filter.delete(0, END)
self.filter.insert(END, os.path.join(dir or os.curdir, pat or "*"))
def set_selection(self, file):
self.selection.delete(0, END)
self.selection.insert(END, os.path.join(self.directory, file))
class LoadFileDialog(FileDialog):
"""File selection dialog which checks that the file exists."""
title = "Load File Selection Dialog"
def ok_command(self):
file = self.get_selection()
if not os.path.isfile(file):
self.master.bell()
else:
self.quit(file)
class SaveFileDialog(FileDialog):
"""File selection dialog which checks that the file may be created."""
title = "Save File Selection Dialog"
def ok_command(self):
file = self.get_selection()
if os.path.exists(file):
if os.path.isdir(file):
self.master.bell()
return
d = Dialog(self.top,
title="Overwrite Existing File Question",
text="Overwrite existing file %r?" % (file,),
bitmap='questhead',
default=1,
strings=("Yes", "Cancel"))
if d.num != 0:
return
else:
head, tail = os.path.split(file)
if not os.path.isdir(head):
self.master.bell()
return
self.quit(file)
# For the following classes and modules:
#
# options (all have default values):
#
# - defaultextension: added to filename if not explicitly given
#
# - filetypes: sequence of (label, pattern) tuples. the same pattern
# may occur with several patterns. use "*" as pattern to indicate
# all files.
#
# - initialdir: initial directory. preserved by dialog instance.
#
# - initialfile: initial file (ignored by the open dialog). preserved
# by dialog instance.
#
# - parent: which window to place the dialog on top of
#
# - title: dialog title
#
# - multiple: if true user may select more than one file
#
# options for the directory chooser:
#
# - initialdir, parent, title: see above
#
# - mustexist: if true, user must pick an existing directory
#
class _Dialog(commondialog.Dialog):
def _fixoptions(self):
try:
# make sure "filetypes" is a tuple
self.options["filetypes"] = tuple(self.options["filetypes"])
except KeyError:
pass
def _fixresult(self, widget, result):
if result:
# keep directory and filename until next time
# convert Tcl path objects to strings
try:
result = result.string
except AttributeError:
# it already is a string
pass
path, file = os.path.split(result)
self.options["initialdir"] = path
self.options["initialfile"] = file
self.filename = result # compatibility
return result
#
# file dialogs
class Open(_Dialog):
"Ask for a filename to open"
command = "tk_getOpenFile"
def _fixresult(self, widget, result):
if isinstance(result, tuple):
# multiple results:
result = tuple([getattr(r, "string", r) for r in result])
if result:
path, file = os.path.split(result[0])
self.options["initialdir"] = path
# don't set initialfile or filename, as we have multiple of these
return result
if not widget.tk.wantobjects() and "multiple" in self.options:
# Need to split result explicitly
return self._fixresult(widget, widget.tk.splitlist(result))
return _Dialog._fixresult(self, widget, result)
class SaveAs(_Dialog):
"Ask for a filename to save as"
command = "tk_getSaveFile"
# the directory dialog has its own _fix routines.
class Directory(commondialog.Dialog):
"Ask for a directory"
command = "tk_chooseDirectory"
def _fixresult(self, widget, result):
if result:
# convert Tcl path objects to strings
try:
result = result.string
except AttributeError:
# it already is a string
pass
# keep directory until next time
self.options["initialdir"] = result
self.directory = result # compatibility
return result
#
# convenience stuff
def askopenfilename(**options):
"Ask for a filename to open"
return Open(**options).show()
def asksaveasfilename(**options):
"Ask for a filename to save as"
return SaveAs(**options).show()
def askopenfilenames(**options):
"""Ask for multiple filenames to open
Returns a list of filenames or empty list if
cancel button selected
"""
options["multiple"]=1
return Open(**options).show()
# FIXME: are the following perhaps a bit too convenient?
def askopenfile(mode = "r", **options):
"Ask for a filename to open, and returned the opened file"
filename = Open(**options).show()
if filename:
return open(filename, mode)
return None
def askopenfiles(mode = "r", **options):
"""Ask for multiple filenames and return the open file
objects
returns a list of open file objects or an empty list if
cancel selected
"""
files = askopenfilenames(**options)
if files:
ofiles=[]
for filename in files:
ofiles.append(open(filename, mode))
files=ofiles
return files
def asksaveasfile(mode = "w", **options):
"Ask for a filename to save as, and returned the opened file"
filename = SaveAs(**options).show()
if filename:
return open(filename, mode)
return None
def askdirectory (**options):
"Ask for a directory, and return the file name"
return Directory(**options).show()
# --------------------------------------------------------------------
# test stuff
def test():
"""Simple test program."""
root = Tk()
root.withdraw()
fd = LoadFileDialog(root)
loadfile = fd.go(key="test")
fd = SaveFileDialog(root)
savefile = fd.go(key="test")
print(loadfile, savefile)
# Since the file name may contain non-ASCII characters, we need
# to find an encoding that likely supports the file name, and
# displays correctly on the terminal.
# Start off with UTF-8
enc = "utf-8"
# See whether CODESET is defined
try:
import locale
locale.setlocale(locale.LC_ALL,'')
enc = locale.nl_langinfo(locale.CODESET)
except (ImportError, AttributeError):
pass
# dialog for opening files
openfilename=askopenfilename(filetypes=[("all files", "*")])
try:
fp=open(openfilename,"r")
fp.close()
except BaseException as exc:
print("Could not open File: ")
print(exc)
print("open", openfilename.encode(enc))
# dialog for saving files
saveasfilename=asksaveasfilename()
print("saveas", saveasfilename.encode(enc))
if __name__ == '__main__':
test()

239
Dependencies/Python/Lib/tkinter/font.py vendored Normal file
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# Tkinter font wrapper
#
# written by Fredrik Lundh, February 1998
#
import itertools
import tkinter
__version__ = "0.9"
__all__ = ["NORMAL", "ROMAN", "BOLD", "ITALIC",
"nametofont", "Font", "families", "names"]
# weight/slant
NORMAL = "normal"
ROMAN = "roman"
BOLD = "bold"
ITALIC = "italic"
def nametofont(name, root=None):
"""Given the name of a tk named font, returns a Font representation.
"""
return Font(name=name, exists=True, root=root)
class Font:
"""Represents a named font.
Constructor options are:
font -- font specifier (name, system font, or (family, size, style)-tuple)
name -- name to use for this font configuration (defaults to a unique name)
exists -- does a named font by this name already exist?
Creates a new named font if False, points to the existing font if True.
Raises _tkinter.TclError if the assertion is false.
the following are ignored if font is specified:
family -- font 'family', e.g. Courier, Times, Helvetica
size -- font size in points
weight -- font thickness: NORMAL, BOLD
slant -- font slant: ROMAN, ITALIC
underline -- font underlining: false (0), true (1)
overstrike -- font strikeout: false (0), true (1)
"""
counter = itertools.count(1)
def _set(self, kw):
options = []
for k, v in kw.items():
options.append("-"+k)
options.append(str(v))
return tuple(options)
def _get(self, args):
options = []
for k in args:
options.append("-"+k)
return tuple(options)
def _mkdict(self, args):
options = {}
for i in range(0, len(args), 2):
options[args[i][1:]] = args[i+1]
return options
def __init__(self, root=None, font=None, name=None, exists=False,
**options):
if root is None:
root = tkinter._get_default_root('use font')
tk = getattr(root, 'tk', root)
if font:
# get actual settings corresponding to the given font
font = tk.splitlist(tk.call("font", "actual", font))
else:
font = self._set(options)
if not name:
name = "font" + str(next(self.counter))
self.name = name
if exists:
self.delete_font = False
# confirm font exists
if self.name not in tk.splitlist(tk.call("font", "names")):
raise tkinter._tkinter.TclError(
"named font %s does not already exist" % (self.name,))
# if font config info supplied, apply it
if font:
tk.call("font", "configure", self.name, *font)
else:
# create new font (raises TclError if the font exists)
tk.call("font", "create", self.name, *font)
self.delete_font = True
self._tk = tk
self._split = tk.splitlist
self._call = tk.call
def __str__(self):
return self.name
def __repr__(self):
return f"<{self.__class__.__module__}.{self.__class__.__qualname__}" \
f" object {self.name!r}>"
def __eq__(self, other):
if not isinstance(other, Font):
return NotImplemented
return self.name == other.name and self._tk == other._tk
def __getitem__(self, key):
return self.cget(key)
def __setitem__(self, key, value):
self.configure(**{key: value})
def __del__(self):
try:
if self.delete_font:
self._call("font", "delete", self.name)
except Exception:
pass
def copy(self):
"Return a distinct copy of the current font"
return Font(self._tk, **self.actual())
def actual(self, option=None, displayof=None):
"Return actual font attributes"
args = ()
if displayof:
args = ('-displayof', displayof)
if option:
args = args + ('-' + option, )
return self._call("font", "actual", self.name, *args)
else:
return self._mkdict(
self._split(self._call("font", "actual", self.name, *args)))
def cget(self, option):
"Get font attribute"
return self._call("font", "config", self.name, "-"+option)
def config(self, **options):
"Modify font attributes"
if options:
self._call("font", "config", self.name,
*self._set(options))
else:
return self._mkdict(
self._split(self._call("font", "config", self.name)))
configure = config
def measure(self, text, displayof=None):
"Return text width"
args = (text,)
if displayof:
args = ('-displayof', displayof, text)
return self._tk.getint(self._call("font", "measure", self.name, *args))
def metrics(self, *options, **kw):
"""Return font metrics.
For best performance, create a dummy widget
using this font before calling this method."""
args = ()
displayof = kw.pop('displayof', None)
if displayof:
args = ('-displayof', displayof)
if options:
args = args + self._get(options)
return self._tk.getint(
self._call("font", "metrics", self.name, *args))
else:
res = self._split(self._call("font", "metrics", self.name, *args))
options = {}
for i in range(0, len(res), 2):
options[res[i][1:]] = self._tk.getint(res[i+1])
return options
def families(root=None, displayof=None):
"Get font families (as a tuple)"
if root is None:
root = tkinter._get_default_root('use font.families()')
args = ()
if displayof:
args = ('-displayof', displayof)
return root.tk.splitlist(root.tk.call("font", "families", *args))
def names(root=None):
"Get names of defined fonts (as a tuple)"
if root is None:
root = tkinter._get_default_root('use font.names()')
return root.tk.splitlist(root.tk.call("font", "names"))
# --------------------------------------------------------------------
# test stuff
if __name__ == "__main__":
root = tkinter.Tk()
# create a font
f = Font(family="times", size=30, weight=NORMAL)
print(f.actual())
print(f.actual("family"))
print(f.actual("weight"))
print(f.config())
print(f.cget("family"))
print(f.cget("weight"))
print(names())
print(f.measure("hello"), f.metrics("linespace"))
print(f.metrics(displayof=root))
f = Font(font=("Courier", 20, "bold"))
print(f.measure("hello"), f.metrics("linespace", displayof=root))
w = tkinter.Label(root, text="Hello, world", font=f)
w.pack()
w = tkinter.Button(root, text="Quit!", command=root.destroy)
w.pack()
fb = Font(font=w["font"]).copy()
fb.config(weight=BOLD)
w.config(font=fb)
tkinter.mainloop()

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# tk common message boxes
#
# this module provides an interface to the native message boxes
# available in Tk 4.2 and newer.
#
# written by Fredrik Lundh, May 1997
#
#
# options (all have default values):
#
# - default: which button to make default (one of the reply codes)
#
# - icon: which icon to display (see below)
#
# - message: the message to display
#
# - parent: which window to place the dialog on top of
#
# - title: dialog title
#
# - type: dialog type; that is, which buttons to display (see below)
#
from tkinter.commondialog import Dialog
__all__ = ["showinfo", "showwarning", "showerror",
"askquestion", "askokcancel", "askyesno",
"askyesnocancel", "askretrycancel"]
#
# constants
# icons
ERROR = "error"
INFO = "info"
QUESTION = "question"
WARNING = "warning"
# types
ABORTRETRYIGNORE = "abortretryignore"
OK = "ok"
OKCANCEL = "okcancel"
RETRYCANCEL = "retrycancel"
YESNO = "yesno"
YESNOCANCEL = "yesnocancel"
# replies
ABORT = "abort"
RETRY = "retry"
IGNORE = "ignore"
OK = "ok"
CANCEL = "cancel"
YES = "yes"
NO = "no"
#
# message dialog class
class Message(Dialog):
"A message box"
command = "tk_messageBox"
#
# convenience stuff
# Rename _icon and _type options to allow overriding them in options
def _show(title=None, message=None, _icon=None, _type=None, **options):
if _icon and "icon" not in options: options["icon"] = _icon
if _type and "type" not in options: options["type"] = _type
if title: options["title"] = title
if message: options["message"] = message
res = Message(**options).show()
# In some Tcl installations, yes/no is converted into a boolean.
if isinstance(res, bool):
if res:
return YES
return NO
# In others we get a Tcl_Obj.
return str(res)
def showinfo(title=None, message=None, **options):
"Show an info message"
return _show(title, message, INFO, OK, **options)
def showwarning(title=None, message=None, **options):
"Show a warning message"
return _show(title, message, WARNING, OK, **options)
def showerror(title=None, message=None, **options):
"Show an error message"
return _show(title, message, ERROR, OK, **options)
def askquestion(title=None, message=None, **options):
"Ask a question"
return _show(title, message, QUESTION, YESNO, **options)
def askokcancel(title=None, message=None, **options):
"Ask if operation should proceed; return true if the answer is ok"
s = _show(title, message, QUESTION, OKCANCEL, **options)
return s == OK
def askyesno(title=None, message=None, **options):
"Ask a question; return true if the answer is yes"
s = _show(title, message, QUESTION, YESNO, **options)
return s == YES
def askyesnocancel(title=None, message=None, **options):
"Ask a question; return true if the answer is yes, None if cancelled."
s = _show(title, message, QUESTION, YESNOCANCEL, **options)
# s might be a Tcl index object, so convert it to a string
s = str(s)
if s == CANCEL:
return None
return s == YES
def askretrycancel(title=None, message=None, **options):
"Ask if operation should be retried; return true if the answer is yes"
s = _show(title, message, WARNING, RETRYCANCEL, **options)
return s == RETRY
# --------------------------------------------------------------------
# test stuff
if __name__ == "__main__":
print("info", showinfo("Spam", "Egg Information"))
print("warning", showwarning("Spam", "Egg Warning"))
print("error", showerror("Spam", "Egg Alert"))
print("question", askquestion("Spam", "Question?"))
print("proceed", askokcancel("Spam", "Proceed?"))
print("yes/no", askyesno("Spam", "Got it?"))
print("yes/no/cancel", askyesnocancel("Spam", "Want it?"))
print("try again", askretrycancel("Spam", "Try again?"))

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"""A ScrolledText widget feels like a text widget but also has a
vertical scroll bar on its right. (Later, options may be added to
add a horizontal bar as well, to make the bars disappear
automatically when not needed, to move them to the other side of the
window, etc.)
Configuration options are passed to the Text widget.
A Frame widget is inserted between the master and the text, to hold
the Scrollbar widget.
Most methods calls are inherited from the Text widget; Pack, Grid and
Place methods are redirected to the Frame widget however.
"""
from tkinter import Frame, Text, Scrollbar, Pack, Grid, Place
from tkinter.constants import RIGHT, LEFT, Y, BOTH
__all__ = ['ScrolledText']
class ScrolledText(Text):
def __init__(self, master=None, **kw):
self.frame = Frame(master)
self.vbar = Scrollbar(self.frame)
self.vbar.pack(side=RIGHT, fill=Y)
kw.update({'yscrollcommand': self.vbar.set})
Text.__init__(self, self.frame, **kw)
self.pack(side=LEFT, fill=BOTH, expand=True)
self.vbar['command'] = self.yview
# Copy geometry methods of self.frame without overriding Text
# methods -- hack!
text_meths = vars(Text).keys()
methods = vars(Pack).keys() | vars(Grid).keys() | vars(Place).keys()
methods = methods.difference(text_meths)
for m in methods:
if m[0] != '_' and m != 'config' and m != 'configure':
setattr(self, m, getattr(self.frame, m))
def __str__(self):
return str(self.frame)
def example():
from tkinter.constants import END
stext = ScrolledText(bg='white', height=10)
stext.insert(END, __doc__)
stext.pack(fill=BOTH, side=LEFT, expand=True)
stext.focus_set()
stext.mainloop()
if __name__ == "__main__":
example()

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#
# An Introduction to Tkinter
#
# Copyright (c) 1997 by Fredrik Lundh
#
# This copyright applies to Dialog, askinteger, askfloat and asktring
#
# fredrik@pythonware.com
# http://www.pythonware.com
#
"""This modules handles dialog boxes.
It contains the following public symbols:
SimpleDialog -- A simple but flexible modal dialog box
Dialog -- a base class for dialogs
askinteger -- get an integer from the user
askfloat -- get a float from the user
askstring -- get a string from the user
"""
from tkinter import *
from tkinter import _get_temp_root, _destroy_temp_root
from tkinter import messagebox
class SimpleDialog:
def __init__(self, master,
text='', buttons=[], default=None, cancel=None,
title=None, class_=None):
if class_:
self.root = Toplevel(master, class_=class_)
else:
self.root = Toplevel(master)
if title:
self.root.title(title)
self.root.iconname(title)
_setup_dialog(self.root)
self.message = Message(self.root, text=text, aspect=400)
self.message.pack(expand=1, fill=BOTH)
self.frame = Frame(self.root)
self.frame.pack()
self.num = default
self.cancel = cancel
self.default = default
self.root.bind('<Return>', self.return_event)
for num in range(len(buttons)):
s = buttons[num]
b = Button(self.frame, text=s,
command=(lambda self=self, num=num: self.done(num)))
if num == default:
b.config(relief=RIDGE, borderwidth=8)
b.pack(side=LEFT, fill=BOTH, expand=1)
self.root.protocol('WM_DELETE_WINDOW', self.wm_delete_window)
self.root.transient(master)
_place_window(self.root, master)
def go(self):
self.root.wait_visibility()
self.root.grab_set()
self.root.mainloop()
self.root.destroy()
return self.num
def return_event(self, event):
if self.default is None:
self.root.bell()
else:
self.done(self.default)
def wm_delete_window(self):
if self.cancel is None:
self.root.bell()
else:
self.done(self.cancel)
def done(self, num):
self.num = num
self.root.quit()
class Dialog(Toplevel):
'''Class to open dialogs.
This class is intended as a base class for custom dialogs
'''
def __init__(self, parent, title = None):
'''Initialize a dialog.
Arguments:
parent -- a parent window (the application window)
title -- the dialog title
'''
master = parent
if master is None:
master = _get_temp_root()
Toplevel.__init__(self, master)
self.withdraw() # remain invisible for now
# If the parent is not viewable, don't
# make the child transient, or else it
# would be opened withdrawn
if parent is not None and parent.winfo_viewable():
self.transient(parent)
if title:
self.title(title)
_setup_dialog(self)
self.parent = parent
self.result = None
body = Frame(self)
self.initial_focus = self.body(body)
body.pack(padx=5, pady=5)
self.buttonbox()
if self.initial_focus is None:
self.initial_focus = self
self.protocol("WM_DELETE_WINDOW", self.cancel)
_place_window(self, parent)
self.initial_focus.focus_set()
# wait for window to appear on screen before calling grab_set
self.wait_visibility()
self.grab_set()
self.wait_window(self)
def destroy(self):
'''Destroy the window'''
self.initial_focus = None
Toplevel.destroy(self)
_destroy_temp_root(self.master)
#
# construction hooks
def body(self, master):
'''create dialog body.
return widget that should have initial focus.
This method should be overridden, and is called
by the __init__ method.
'''
pass
def buttonbox(self):
'''add standard button box.
override if you do not want the standard buttons
'''
box = Frame(self)
w = Button(box, text="OK", width=10, command=self.ok, default=ACTIVE)
w.pack(side=LEFT, padx=5, pady=5)
w = Button(box, text="Cancel", width=10, command=self.cancel)
w.pack(side=LEFT, padx=5, pady=5)
self.bind("<Return>", self.ok)
self.bind("<Escape>", self.cancel)
box.pack()
#
# standard button semantics
def ok(self, event=None):
if not self.validate():
self.initial_focus.focus_set() # put focus back
return
self.withdraw()
self.update_idletasks()
try:
self.apply()
finally:
self.cancel()
def cancel(self, event=None):
# put focus back to the parent window
if self.parent is not None:
self.parent.focus_set()
self.destroy()
#
# command hooks
def validate(self):
'''validate the data
This method is called automatically to validate the data before the
dialog is destroyed. By default, it always validates OK.
'''
return 1 # override
def apply(self):
'''process the data
This method is called automatically to process the data, *after*
the dialog is destroyed. By default, it does nothing.
'''
pass # override
# Place a toplevel window at the center of parent or screen
# It is a Python implementation of ::tk::PlaceWindow.
def _place_window(w, parent=None):
w.wm_withdraw() # Remain invisible while we figure out the geometry
w.update_idletasks() # Actualize geometry information
minwidth = w.winfo_reqwidth()
minheight = w.winfo_reqheight()
maxwidth = w.winfo_vrootwidth()
maxheight = w.winfo_vrootheight()
if parent is not None and parent.winfo_ismapped():
x = parent.winfo_rootx() + (parent.winfo_width() - minwidth) // 2
y = parent.winfo_rooty() + (parent.winfo_height() - minheight) // 2
vrootx = w.winfo_vrootx()
vrooty = w.winfo_vrooty()
x = min(x, vrootx + maxwidth - minwidth)
x = max(x, vrootx)
y = min(y, vrooty + maxheight - minheight)
y = max(y, vrooty)
if w._windowingsystem == 'aqua':
# Avoid the native menu bar which sits on top of everything.
y = max(y, 22)
else:
x = (w.winfo_screenwidth() - minwidth) // 2
y = (w.winfo_screenheight() - minheight) // 2
w.wm_maxsize(maxwidth, maxheight)
w.wm_geometry('+%d+%d' % (x, y))
w.wm_deiconify() # Become visible at the desired location
def _setup_dialog(w):
if w._windowingsystem == "aqua":
w.tk.call("::tk::unsupported::MacWindowStyle", "style",
w, "moveableModal", "")
elif w._windowingsystem == "x11":
w.wm_attributes(type="dialog")
# --------------------------------------------------------------------
# convenience dialogues
class _QueryDialog(Dialog):
def __init__(self, title, prompt,
initialvalue=None,
minvalue = None, maxvalue = None,
parent = None):
self.prompt = prompt
self.minvalue = minvalue
self.maxvalue = maxvalue
self.initialvalue = initialvalue
Dialog.__init__(self, parent, title)
def destroy(self):
self.entry = None
Dialog.destroy(self)
def body(self, master):
w = Label(master, text=self.prompt, justify=LEFT)
w.grid(row=0, padx=5, sticky=W)
self.entry = Entry(master, name="entry")
self.entry.grid(row=1, padx=5, sticky=W+E)
if self.initialvalue is not None:
self.entry.insert(0, self.initialvalue)
self.entry.select_range(0, END)
return self.entry
def validate(self):
try:
result = self.getresult()
except ValueError:
messagebox.showwarning(
"Illegal value",
self.errormessage + "\nPlease try again",
parent = self
)
return 0
if self.minvalue is not None and result < self.minvalue:
messagebox.showwarning(
"Too small",
"The allowed minimum value is %s. "
"Please try again." % self.minvalue,
parent = self
)
return 0
if self.maxvalue is not None and result > self.maxvalue:
messagebox.showwarning(
"Too large",
"The allowed maximum value is %s. "
"Please try again." % self.maxvalue,
parent = self
)
return 0
self.result = result
return 1
class _QueryInteger(_QueryDialog):
errormessage = "Not an integer."
def getresult(self):
return self.getint(self.entry.get())
def askinteger(title, prompt, **kw):
'''get an integer from the user
Arguments:
title -- the dialog title
prompt -- the label text
**kw -- see SimpleDialog class
Return value is an integer
'''
d = _QueryInteger(title, prompt, **kw)
return d.result
class _QueryFloat(_QueryDialog):
errormessage = "Not a floating-point value."
def getresult(self):
return self.getdouble(self.entry.get())
def askfloat(title, prompt, **kw):
'''get a float from the user
Arguments:
title -- the dialog title
prompt -- the label text
**kw -- see SimpleDialog class
Return value is a float
'''
d = _QueryFloat(title, prompt, **kw)
return d.result
class _QueryString(_QueryDialog):
def __init__(self, *args, **kw):
if "show" in kw:
self.__show = kw["show"]
del kw["show"]
else:
self.__show = None
_QueryDialog.__init__(self, *args, **kw)
def body(self, master):
entry = _QueryDialog.body(self, master)
if self.__show is not None:
entry.configure(show=self.__show)
return entry
def getresult(self):
return self.entry.get()
def askstring(title, prompt, **kw):
'''get a string from the user
Arguments:
title -- the dialog title
prompt -- the label text
**kw -- see SimpleDialog class
Return value is a string
'''
d = _QueryString(title, prompt, **kw)
return d.result
if __name__ == '__main__':
def test():
root = Tk()
def doit(root=root):
d = SimpleDialog(root,
text="This is a test dialog. "
"Would this have been an actual dialog, "
"the buttons below would have been glowing "
"in soft pink light.\n"
"Do you believe this?",
buttons=["Yes", "No", "Cancel"],
default=0,
cancel=2,
title="Test Dialog")
print(d.go())
print(askinteger("Spam", "Egg count", initialvalue=12*12))
print(askfloat("Spam", "Egg weight\n(in tons)", minvalue=1,
maxvalue=100))
print(askstring("Spam", "Egg label"))
t = Button(root, text='Test', command=doit)
t.pack()
q = Button(root, text='Quit', command=t.quit)
q.pack()
t.mainloop()
test()

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