Redesigned Agent Architecture

This commit is contained in:
2025-04-15 20:27:23 -06:00
parent 17e0d20063
commit 8d67e847e9
9 changed files with 487 additions and 334 deletions

View File

@ -73,38 +73,36 @@ def get_agents():
def provision_agent():
data = request.json
agent_id = data.get("agent_id")
config = {
"task": data.get("task", "screenshot"),
"x": data.get("x", 100),
"y": data.get("y", 100),
"w": data.get("w", 300),
"h": data.get("h", 200),
"interval": data.get("interval", 1000),
"visible": data.get("visible", True)
}
roles = data.get("roles", []) # <- MODULAR ROLES ARRAY
if not agent_id or not isinstance(roles, list):
return jsonify({"error": "Missing agent_id or roles[] in provision payload."}), 400
# Save configuration
config = {"roles": roles}
agent_configurations[agent_id] = config
# Update status if agent already registered
if agent_id in registered_agents:
registered_agents[agent_id]["status"] = "provisioned"
# NEW: Emit config update back to the agent via WebSocket
# Emit config to the agent
socketio.emit("agent_config", config)
return jsonify({"status": "provisioned"})
return jsonify({"status": "provisioned", "roles": roles})
# ----------------------------------------------
# Canvas Image Feed Viewer for Screenshot Agents
# ----------------------------------------------
@app.route("/api/agent/<agent_id>/screenshot/live")
def screenshot_viewer(agent_id):
if agent_configurations.get(agent_id, {}).get("task") != "screenshot":
return "<h1>Agent not provisioned as Screenshot Collector</h1>", 400
@app.route("/api/agent/<agent_id>/node/<node_id>/screenshot/live")
def screenshot_node_viewer(agent_id, node_id):
return f"""
<!DOCTYPE html>
<html>
<head>
<title>Borealis Live View - {agent_id}</title>
<title>Borealis Live View - {agent_id}:{node_id}</title>
<style>
body {{
margin: 0;
@ -118,105 +116,66 @@ def screenshot_viewer(agent_id):
border: 1px solid #444;
max-width: 90vw;
max-height: 90vh;
width: auto;
height: auto;
background-color: #111;
}}
</style>
</head>
<body>
<canvas id="viewerCanvas"></canvas>
<script src="https://cdn.socket.io/4.8.1/socket.io.min.js"></script>
<script>
const agentId = "{agent_id}";
const socket = io(window.location.origin, {{ transports: ["websocket"] }});
const nodeId = "{node_id}";
const canvas = document.getElementById("viewerCanvas");
const ctx = canvas.getContext("2d");
const socket = io(window.location.origin, {{ transports: ["websocket"] }});
console.log("[Viewer] Canvas initialized for agent:", agentId);
socket.on("connect", () => {{
console.log("[WebSocket] Connected to Borealis server at", window.location.origin);
}});
socket.on("disconnect", () => {{
console.warn("[WebSocket] Disconnected from Borealis server");
}});
socket.on("new_screenshot", (data) => {{
console.log("[WebSocket] Received screenshot event");
if (!data || typeof data !== "object") {{
console.error("[Viewer] Screenshot event was not an object:", data);
return;
}}
if (data.agent_id !== agentId) {{
console.log("[Viewer] Ignored screenshot from different agent:", data.agent_id);
return;
}}
socket.on("agent_screenshot_task", (data) => {{
if (data.agent_id !== agentId || data.node_id !== nodeId) return;
const base64 = data.image_base64;
console.log("[Viewer] Base64 length:", base64?.length || 0);
if (!base64 || base64.length < 100) {{
console.warn("[Viewer] Empty or too short base64 string.");
return;
}}
// Peek at base64 to determine MIME type
let mimeType = "image/png";
try {{
const header = atob(base64.substring(0, 32));
if (header.charCodeAt(0) === 0xFF && header.charCodeAt(1) === 0xD8) {{
mimeType = "image/jpeg";
}}
}} catch (e) {{
console.warn("[Viewer] Failed to decode base64 header", e);
}}
if (!base64 || base64.length < 100) return;
const img = new Image();
img.onload = () => {{
console.log("[Viewer] Image loaded successfully:", img.width + "x" + img.height);
console.log("[Viewer] Canvas size before:", canvas.width + "x" + canvas.height);
if (canvas.width !== img.width || canvas.height !== img.height) {{
canvas.width = img.width;
canvas.height = img.height;
console.log("[Viewer] Canvas resized to match image");
}}
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.drawImage(img, 0, 0);
console.log("[Viewer] Image drawn on canvas");
}};
img.onerror = (err) => {{
console.error("[Viewer] Failed to load image from base64. Possibly corrupted data?", err);
}};
img.src = "data:" + mimeType + ";base64," + base64;
img.src = "data:image/png;base64," + base64;
}});
</script>
</body>
</html>
"""
@app.route("/api/agent/<agent_id>/screenshot/raw") # Fallback Non-Live Screenshot Preview Code for Legacy Purposes
def screenshot_raw(agent_id):
entry = latest_images.get(agent_id)
if not entry:
return "", 204
try:
raw_img = base64.b64decode(entry["image_base64"])
return Response(raw_img, mimetype="image/png")
except Exception:
return "", 204
# ---------------------------------------------
# WebSocket Events
# ---------------------------------------------
@socketio.on("agent_screenshot_task")
def receive_screenshot_task(data):
agent_id = data.get("agent_id")
node_id = data.get("node_id")
image = data.get("image_base64")
if not agent_id or not node_id or not image:
print("[WS] Screenshot task missing fields.")
return
# Optional: Store for debugging
latest_images[f"{agent_id}:{node_id}"] = {
"image_base64": image,
"timestamp": time.time()
}
emit("agent_screenshot_task", {
"agent_id": agent_id,
"node_id": node_id,
"image_base64": image
}, broadcast=True)
@socketio.on('connect_agent')
def connect_agent(data):
agent_id = data.get("agent_id")