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Nodes/Flyff/flyff_leveling_predictor_node.py
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141
Nodes/Flyff/flyff_leveling_predictor_node.py
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#!/usr/bin/env python3
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"""
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Flyff - Leveling Predictor Node:
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- Tracks the last N changes in EXP values.
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- Calculates the average change rate and time intervals.
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- Predicts the estimated time to reach level 100.
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"""
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import time
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import numpy as np
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from OdenGraphQt import BaseNode
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from PyQt5.QtCore import QTimer
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from Modules import data_manager
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class FlyffLevelingPredictorNode(BaseNode):
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__identifier__ = "bunny-lab.io.flyff_leveling_predictor_node"
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NODE_NAME = "Flyff - Leveling Predictor"
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def __init__(self):
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super(FlyffLevelingPredictorNode, self).__init__()
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# Input port for EXP values
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self.add_input("exp", "EXP")
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# User-defined number of changes to track
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self.add_text_input("exp_track_count", "# of EXP Changes to Track", text="7")
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# Output widgets
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self.add_text_input("time_to_level", "Time to Level", text="Calculating...")
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self.add_text_input("time_between_kills", "Time Between Kills", text="N/A")
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self.add_text_input("exp_per_kill", "EXP Per Kill", text="N/A")
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# Internal tracking lists
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self.exp_history = []
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self.time_intervals = []
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self.last_exp_value = None
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self.last_update_time = None
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# Timer to periodically process EXP changes
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self.timer = QTimer()
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self.timer.timeout.connect(self.process_exp_change)
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self.timer.start(1000) # Check for updates every second
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def reset_tracking_arrays(self):
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"""
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Resets the EXP history and time interval arrays when a level-up is detected.
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"""
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self.exp_history.clear()
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self.time_intervals.clear()
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self.last_exp_value = None
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self.last_update_time = None
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def process_exp_change(self):
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"""
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Monitors changes in EXP values and calculates various statistics.
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"""
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exp_value = data_manager.get_data().get("exp", None)
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if exp_value is None:
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return
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exp_track_count = self.get_property("exp_track_count")
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try:
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exp_track_count = int(exp_track_count)
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except ValueError:
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exp_track_count = 7 # Default to 7 if invalid input
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# Reset if EXP value decreases (indicating a level-up)
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if self.last_exp_value is not None and exp_value < self.last_exp_value:
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self.reset_tracking_arrays()
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if self.last_exp_value is not None and exp_value != self.last_exp_value:
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current_time = time.time()
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# Store EXP change history
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self.exp_history.append(exp_value)
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if len(self.exp_history) > exp_track_count:
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self.exp_history.pop(0)
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# Store time intervals
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if self.last_update_time is not None:
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interval = current_time - self.last_update_time
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self.time_intervals.append(interval)
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if len(self.time_intervals) > exp_track_count:
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self.time_intervals.pop(0)
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# Perform calculations
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self.calculate_time_to_level()
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self.calculate_additional_metrics()
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# Update last tracking values
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self.last_update_time = current_time
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self.last_exp_value = exp_value
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def calculate_time_to_level(self):
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"""
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Calculates the estimated time to reach level 100 based on EXP change history.
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"""
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if len(self.exp_history) < 2 or len(self.time_intervals) < 1:
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self.set_property("time_to_level", "Insufficient data")
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return
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exp_deltas = np.diff(self.exp_history) # Compute EXP change per interval
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avg_exp_change = np.mean(exp_deltas) if len(exp_deltas) > 0 else 0
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avg_time_change = np.mean(self.time_intervals)
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if avg_exp_change <= 0:
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self.set_property("time_to_level", "Not gaining EXP")
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return
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current_exp = self.exp_history[-1]
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remaining_exp = 100.0 - current_exp # Distance to level 100
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estimated_time = (remaining_exp / avg_exp_change) * avg_time_change
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# Convert estimated time into hours, minutes, and seconds
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hours = int(estimated_time // 3600)
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minutes = int((estimated_time % 3600) // 60)
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seconds = int(estimated_time % 60)
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time_str = f"{hours}h {minutes}m {seconds}s"
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self.set_property("time_to_level", time_str)
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def calculate_additional_metrics(self):
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"""
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Calculates and updates the "Time Between Kills" and "EXP Per Kill".
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"""
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if len(self.time_intervals) > 0:
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avg_time_between_kills = np.mean(self.time_intervals)
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minutes = int(avg_time_between_kills // 60)
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seconds = int(avg_time_between_kills % 60)
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self.set_property("time_between_kills", f"{minutes}m {seconds}s")
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else:
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self.set_property("time_between_kills", "N/A")
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if len(self.exp_history) > 1:
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exp_deltas = np.diff(self.exp_history)
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avg_exp_per_kill = np.mean(exp_deltas) if len(exp_deltas) > 0 else 0
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self.set_property("exp_per_kill", f"{avg_exp_per_kill:.2f}%")
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else:
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self.set_property("exp_per_kill", "N/A")
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