Borealis-Legacy/Nodes/data_node.py

127 lines
4.7 KiB
Python

#!/usr/bin/env python3
"""
Data Node:
- Input: Accepts a value (string, integer, or float) from an input port.
- Output: Outputs the current value, either from the input port or set manually via a text box.
Behavior:
- If both input and output are connected:
- Acts as a passthrough, displaying the input value and transmitting it to the output.
- Manual input is disabled.
- If only the output is connected:
- Allows manual value entry, which is sent to the output.
- If only the input is connected:
- Displays the input value but does not transmit it further.
"""
from NodeGraphQt import BaseNode
class DataNode(BaseNode):
__identifier__ = 'io.github.nicole.data'
NODE_NAME = 'Data Node'
def __init__(self):
super(DataNode, self).__init__()
# Add input and output ports.
self.add_input('Input')
self.add_output('Output')
# Add a text input widget for manual entry.
self.add_text_input('value', 'Value', text='')
# Initialize the value from the widget property.
self.process_widget_event()
self.set_name(f"Data Node: {self.value}")
def post_create(self):
"""
Called after the node's widget is fully created.
Connect the text input widget's textChanged signal to process_widget_event.
"""
text_widget = self.get_widget('value')
if text_widget is not None:
try:
text_widget.textChanged.connect(self.process_widget_event)
except Exception as e:
print("Error connecting textChanged signal:", e)
def process_widget_event(self, event=None):
"""
Reads the current text from the node's property and updates the node's internal value.
"""
current_text = self.get_property('value')
self.value = current_text
self.set_name(f"Data Node: {self.value}")
def property_changed(self, property_name):
"""
Called when a node property changes. If the 'value' property changes,
update the internal value.
"""
if property_name == 'value':
self.process_widget_event()
def update_stream(self):
"""
Updates the node's behavior based on the connection states.
"""
input_port = self.input(0)
output_port = self.output(0)
if input_port.connected_ports() and output_port.connected_ports():
# Both input and output are connected; act as passthrough.
self.set_property('value', '')
self.get_widget('value').setEnabled(False)
input_value = input_port.connected_ports()[0].node().get_property('value')
self.set_property('value', input_value)
elif output_port.connected_ports():
# Only output is connected; allow manual input.
self.get_widget('value').setEnabled(True)
elif input_port.connected_ports():
# Only input is connected; display input value.
self.get_widget('value').setEnabled(False)
input_value = input_port.connected_ports()[0].node().get_property('value')
self.set_property('value', input_value)
else:
# Neither input nor output is connected; allow manual input.
self.get_widget('value').setEnabled(True)
def on_input_connected(self, input_port, output_port):
"""
Called when an input port is connected.
"""
self.update_stream()
def on_input_disconnected(self, input_port, output_port):
"""
Called when an input port is disconnected.
"""
self.update_stream()
def on_output_connected(self, output_port, input_port):
"""
Called when an output port is connected.
"""
self.update_stream()
def on_output_disconnected(self, output_port, input_port):
"""
Called when an output port is disconnected.
"""
self.update_stream()
def receive_data(self, data, source_port_name=None):
"""
Receives data from connected nodes and updates the internal value.
"""
print(f"DataNode received data from {source_port_name}: {data}") # Debugging
self.set_property('value', str(data)) # Ensure it's always stored as a string
self.set_name(f"Data Node: {data}")
# Transmit data further if there's an output connection
output_port = self.output(0)
if output_port and output_port.connected_ports():
for connected_port in output_port.connected_ports():
connected_node = connected_port.node()
if hasattr(connected_node, 'receive_data'):
connected_node.receive_data(data, source_port_name)